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Voir la version complète : V8Factor 2 Unleashed (release)



Francois Kiehl
14/03/2011, 16h17
http://www.abload.de/img/untitleda7nx.jpg

OSRM sort une version 0.9 de son nouveau mod V8 Factor.

visiblement il y a un pack de base, et un addon 2010.

ils proposent de faire des modifs de votre controller.ini, lire le read me si vous voulez en savoir plus.


Download V8Factor Unleashed Base Pack Mirror 1 Here (http://www.filefactory.com/file/ca01806/n/V8FU_Base_Install_BETA_v0.9.exe)

Download V8 Factor Unleashed Base Pack Mirror 2 Here (http://www.mediafire.com/?1ffskg446dqz69a)
[/URL]

[URL="http://www.filefactory.com/file/ca01594/n/V8FU_Add-on_Season2010_v1.0.exe"]Download V8 Factor Unleashed 2010 Season Addon Mirror 1 Here (http://www.mediafire.com/?1ffskg446dqz69a)

Download V8 Factor Unleashed 2010 Season Addon Mirror 2 Here (http://hotfile.com/dl/110129024/4cf2f00/V8FU_Add-on_Season2010_v1.0.exe.html)


ca à l'air sympa, à tester ;)




http://www.youtube.com/watch?v=xmqc2hwOiy4 (http://hotfile.com/dl/110129024/4cf2f00/V8FU_Add-on_Season2010_v1.0.exe.html)

guifr
14/03/2011, 16h38
On ne va plus tenir Eric avec ça...

David Lespes
14/03/2011, 16h41
Ca download !!!

guifr
14/03/2011, 17h04
Ca download !!!

C'est étonnant...

Pascal Salar
14/03/2011, 17h06
Génial! Je DL! ;)

Pascal Salar
14/03/2011, 17h18
Je mettrai cela dans rfactor lite rien que pour ça, il y a les réglages volants à effectuer...


V8Factor Unleashed Beta V0.9

It is with great pleasure to announce the public release of V8Factor Unleashed Beta v0.9.

Unleashed is the Base Mod for ORSM to build on to include many seasons on V8Factor.

Soon to be release is the 2010 season, with further season releases planned for the near future.

Please ensure you read this post as it contains essential information relating to the work to be completed yet.

Links to the Mod can be found at the bottom of this thread, and will continually be updated with further mirrors as these can be added.

Please enjoy.


------------------------------------------------------------------

V8Factor Unleashed (V8FU)
Base Install (with Community Edition cars)
Australian V8 Supercars MOD for rFactor
by
Team ORSM (OCEANIA RACE SIM MODDERS)
http://www.teamorsm.com

Version BETA v0.9 - March 14 2011

------------------------------------------------------------------

Installation:
Follow the instructions in the Installer. Please make sure you select the correct path to your rFactor installation. Files will be automatically installed.

This base Install includes the Community Edition cars. There are no other season included. Seasons can be downloaded separately.
------------------------------------------------------------------

Known Issues:

* Old 2006 mod cockpits with minor alterations are being used. New cockpits are underway but not yet complete.
* The Ford Falcon FG does not yet have lower level detail models (LODs). May be addressed in a future patch.
* The Ford Falcon BF does not yet have its lowest level detail model (LOD). May be addressed in a future patch.
* The cars look quite bad under lights at night. May be addressed in a future patch.

------------------------------------------------------------------

Special Features:

UPGRADES: We have utilised rFactor's upgrades system to allow for more customisation options. You can select different levels of cockpit detail for example, change wheels, change exhaust position, and even change steering wheel types and readout displays. Make sure you take a look at the upgrades system and try some of the changes. NOTE: These upgrades are visual only and have no performance differences. Exhaust positions should be taken into account if painting new skins.

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Suggested Game Settings:
-----------------------
If you use a wheel as your controller you will get much better feel and response in driving the cars by setting "Speed Sensitive Steering" to zero (move the slider all the way to the left).

Also VERY IMPORTANT is the Controller.ini setting called "Steer Ratio Speed". This acts as a secondary kind of Speed Sensitive Steering and increases your steering lock to help get your car out of the garage and into the pitlane at slow speeds. However by default rFactor sets this to 20 metres per second which equates to 72Km/H. That means in slow hairpins or while trying to recover while going off track you may have your steering lock significantly increased without realising it. We suggest setting this parameter to zero, or 10 at the most (36km/h).

eg. Steer Ratio Speed="0.00000"

We suggest you take a little time to 'tweak' all your controller settings to make sure you are getting the most responsive input for your particular controller.

------------------------------------------------------------------

Suggested Player file settings:
------------------------------
Your Player file is called "[yourplayername].PLR" located in rFactor/UserData/[yourplayername] and can be opened in Notepad. NOTE: Editing the PLR file is done at your own risk. We suggest you backup the file by renaming it to [yourplayername].bak before editing.

- Low Detail UI="0" -> Default is "1". Increase the visual quality of the User Interface (UI) by making this value "0".

- Autocalibrate AI Mode="0" -> Default is "0". When this feature is switched on (by changing it to "1") rFactor ignores the talent files, meaning all AI will have the same skills as each other. If you are not creating track learning files make sure its set on "0" for the best AI racing.

AI Limiter="0.00000" -> Default is "1". The V8Factor AI race better when this parameter is set to zero. Otherwise you occasionally get one or two cars having an extremely slow lap, which tends to cause collisions.

------------------------------------------------------------------

Recommended RealFeel plugin settings:
------------------------------------
NOTE: Steering rack is now behind the axles and so reelfeel forces are no longer reversed.

[V8 Supercar]
MaxForceAtSteeringRack=1500.000000
SteeringDamper=2500.000000
FFBMixerRealFeelPercent=100.000000
SmoothingLevel=1

These are subject to personal taste as well as the type of wheel you use.

------------------------------------------------------------------

CREDITS:

OCEANIA RACING SIM MODDERS

V8Factor Unleashed

PRODUCTION
Still_Bacon
Gavin Greenway
Neil Faichney - 'Krunch'


PHYSICS MODELLING
Neil Faichney - 'Krunch'

VEHICLE MODELLING
Richard Davie - 'Mojoman'
Kevin West

VEHICLE TEXTURING & LIGHTING
Kevin West
Richard Davie - 'Mojoman'
Some1 (Siim Annuk) for the shaders and tail light glow

VEHICLE SKINS & ANCILLARIES
Gavin Greenway
Still_Bacon
DougP
Chaos F1
T-Man

LOGOS & GRAPHICS
Neil Faichney - 'Krunch'

TRAILERS & INTRO MOVIES
Ryan Callan

MUSIC
Duel Fuel
Angry. Our thanks go to you and Duel Fuel for your contribution, and our thoughts go out to you in your battle ahead. Wolfie.

INSTALLER
Neil Faichney - 'Krunch'

VEHICLE SOUNDS
George Savvas
Sergio Meira - 'klaatu'

WEB & FTP MASTER
Portstevo

MISC CONTRIBUTIONS


SPECIAL THANKS
ISI - For the best race sim & supporting the modding community
RaceDepartment.com
Rod Monk (Troyton Racing)
Ben Eggleston (Eggleston MotorSport - tons of driving feedback)
Ric Kemp (Race Technique Engineering - heaps of technical and driving info)
Shane Van Gisbergen (for his feedback over the years)
Lee Holdsworth (for his feedback while driving V8F during a Top Gear promo shoot)

All our wives and partners for putting up with
the countless late nights and tardiness around
the house. Thanks!

Anyone else we forgot to mention!

RIP Derek Hill (Kiwi_NZ)
We miss you mate.

------------------------------------------------------------------

Pascal Salar
14/03/2011, 17h23
suite......................


TERMS & CONDITIONS OF USE
------------------------------------------------------------------

DEFINITIONS:
"THIS WORK" = "V8FACTOR UNLEASHED"

THIS WORK OR ANY PART THEREIN IS STRICTLY FOR PERSONAL USE ONLY. COMMERCIAL USE IS NOT PERMITTED WITHOUT PRIOR WRITTEN CONSENT FROM THE AUTHOR(S).

THIS WORK OR ANY PART THEREIN IS LICENSED SOFTWARE CONTENT. OWNERSHIP OF THIS WORK OR ANY PART THEREIN REMAINS WITH ITS ORGINAL AUTHORS(S).

THIS WORK IS STRICTLY FOR PERSONAL USE WITHIN THE I.S.I. SOFTWARE TITLE "RFACTOR" ONLY. CONVERSION OF THIS WORK OR ANY PART THEREIN TO ANY OTHER SOFTWARE IS NOT PERMITTED. PLEASE CONTACT THE AUTHOR TO REQUEST CONVERSION TO OTHER SOFTWARE. THE AUTHOR RESERVES THE RIGHT WHETHER OR NOT TO CONVERT THIS WORK OR ANY PART THEREIN TO OTHER SOFTWARE.

DERIVATIVE WORKS INCLUDING BUT NOT LIMITED TO ARTWORK, RENDERINGS, IMAGES, VISUAL COMPOSITIONS, VIDEOS, AUDIO, ETC. FOR COMMERCIAL USE BASED ON THIS WORK OR ANY PART THEREIN ARE NOT PERMITTED WITHOUT PRIOR WRITTEN CONSENT FROM THE AUTHORS(S).

------------------------------------------------------------------

DISTIBUTION OF THIS TRACK IS ONLY PERMITTED UNDER THE FOLLOWING CONDITIONS:

1. THIS WORK OR ANY PART THEREIN MAY ONLY BE DISTRIBUTED NON-COMMERCIALLY AND WITHOUT CHARGE, TRADE, OR ANY OTHER TYPE OF GAIN, UNLESS PRIOR WRITTEN CONSENT IS GRANTED BY THE AUTHOR(S) AND ANY THIRD PARTY COPYRIGHT OWNERS.

2. THIS WORK OR ANY PART THEREIN MAY ONLY BE DISTRIBUTED IN THIS INSTALLER AS A WHOLE UNLESS PRIOR WRITTEN CONSENT IS GRANTED BY THE AUTHOR(S). DO NOT REPACKAGE THIS WORK OR ANY PART THEREIN IN ANY WAY FOR DISTRIBUTION. IF INCLUDED IN A TRACK PACK IT MUST BE INCLUDED IN THIS INSTALLER FORM - NOT IN ANY OTHER FORM. THIS IS TO MAINTAIN QUALITY AND AVOID SERVER MISMATCHES.

------------------------------------------------------------------

ALL MODELS, MESHES, TEXTURES, GRAPHICS, ARTWORK, AUDIO AND ANY OTHER ELEMENTS OF THIS WORK AND INSTALLER PACKAGE REMAIN THE INTELLECTUAL PROPERTY OF THE RESPECTIVE AUTHORS AND MAY NOT BE USED, COPIED, REWORKED OR RE-PRESENTED WITHOUT PRIOR WRITTEN CONSENT FROM THEIR RESPECTIVE AUTHORS.

ALL DUE CARE HAS BEEN TAKEN IN THE PRODUCTION OF THIS WORK AND INSTALLER PACKAGE HOWEVER THE USE OF THIS WORK AND INSTALLER PACKAGE IS ENTIRELY AT YOUR OWN RISK. THE AUTHOR ACCEPTS NO REPONSIBILITY FOR ANY LOSS OF INCOME, DAMAGE TO MATERIAL ITEMS, DAMAGE TO HARDWARE, DAMAGE TO SOFTWARE, LOSS OF DATA, OR INJURY RESULTING FROM THE INSTALLATION OR USE OF THIS WORK AND INSTALLER PACKAGE.
------------------------------------------------------------------

DISCLAIMER
ORSM HAS NO ASSOCIATION WITH AVESCO/V8SA NOR HOLDS ANY RIGHTS TO THE REGISTERED TRADEMARKS AND LIKENESSES CONTAINED WITHIN. THOSE COPYRIGHTS REMAIN WITH THEIR ORIGINAL OWNER(S). NO REVENUE WAS RAISED IN THE PRODUCTION OF V8FACTOR UNLEASHED.

------------------------------------------------------------------

Thankyou for playing V8Factor Unleashed by Team ORSM

------------------------------------------------------------------

We invite you to check out our official forum:

http://www.racedepartment.com/team-orsm/

And our official website:

http://www.teamorsm.com
(hosted by v8gaming)

------------------------------------------------------------------

In memory of the Legendary Peter Brock 1945 - 2006
He will remain always the "King of the Mountain"

------------------------------------------------------------------
------------------------------------------------------------------

Don't forget -> in "Controller.ini" -> Steer Ratio Speed="0.00000"

************************************************** ****************

Francois Kiehl
14/03/2011, 17h48
c'est une suggestion en même temps ...

je vais déjà essayer sans, j'ai peur qu'ils demandent ca pour compenser un éventuel sousvirage trop important.

Philippe Malbron
15/03/2011, 07h30
je vais tester ça , c'est une super voiture à la base , un peu moins de sous virage , c'est ce qui me gêne vraiment sur le comportement de la voiture et qui la rend difficile à piloter

c'est un peu comme pour le mod NAGT il ne manque presque rien , un petit quelque chose , un déclic , pour en faire des mods géniaux



http://forum2010.ffsca.org/showthread.php?t=56147

http://www.youtube.com/watch?feature=player_embedded&v=FpEp3janpEU#at=14

Francois Kiehl
15/03/2011, 13h31
j'ai essayé 3 ou 4 tours sur zolder. ca à l'air d'être une belle évolution. enfin en fait ca n'a aucun rapport avec l'ancien mod. en tout cas moi qui était complétement tributaire d'un train arrière que j'estimais fort bizarre, ici tout devient plus logique. concrètement ca sousvire et survire moins ;)

la caisse est toujours joueuse, mais ca se contrôle.

j'ai joué sans aucune modif de réglage volant, je n'ai rien constaté d'étrange.

David Lespes
15/03/2011, 14h08
Moi, je kiffe !

Vas-y Eric, pousse pour un champ V8 en Elite à partir de septembre, je te suis :preved::good:

Pascal Salar
15/03/2011, 15h01
Présent!!!

Daniel Castevert
15/03/2011, 18h46
Suivant le jour de course ça m'intéresse ...

Stéphane Pras
15/03/2011, 19h49
Idem vive le V8 !!!!!!!!!!!!!!! :yes3:

Daniel Castevert
15/03/2011, 20h48
C'est chaud...chaud...chaud :

http://www.youtube.com/watch?v=FpEp3janpEU&playnext=1&list=PL981EDBFB08D3717B (http://www.youtube.com/watch?v=FpEp3janpEU&playnext=1&list=PL981EDBFB08D3717B)

Mathieu Leclerc
15/03/2011, 22h14
le mod mériterait un petit open avant la fin du premier semestre !

toutes les infos ici => http://www.racedepartment.com/team-orsm/

Philippe Malbron
16/03/2011, 12h45
est ce qu'il serait possible d'ouvrir un serveur avec deux ou trois circuits comme Eastern Creek Laser , Phillip Island , Surfers Paradise ?

Mathieu Leclerc
16/03/2011, 18h06
oui c'est fesable on va demander:

on pourrait prendre:
Eastern Creek laser v1.01 => http://www.rfactorcentral.com/detail.cfm?ID=Eastern%20Creek%20Laser
Philip Island v3.00 => http://www.rfactorcentral.com/detail.cfm?ID=Phillip%20Island
Sandown v1.01 => http://www.rfactorcentral.com/detail.cfm?ID=Sandown

Konrad
16/03/2011, 18h12
oui c'est fesable
Eastern creek laser http://www.rfactorcentral.com/detail.cfm?ID=Eastern%20Creek%20Laser
et philip island http://www.rfactorcentral.com/detail.cfm?ID=Phillip%20Island
sandown http://www.rfactorcentral.com/detail.cfm?ID=Sandown

A voir Mathieu avec les admins serveurs d'abord.

Mathieu Leclerc
16/03/2011, 18h32
yes on va demander pour vous un petit serveur pour tester cela

Pascal Salar
16/03/2011, 18h33
Suivant le jour de course ça m'intéresse ...

Un Team F&S V8 héhéhhé

Daniel Castevert
16/03/2011, 18h45
Un Team F&S V8 héhéhhé

Hé hé .....excellente idée......:yess:

Philippe Malbron
16/03/2011, 18h57
yes on va demander pour vous un petit serveur pour tester cela

merci c'est cool
encore une fois , promis c'est la derniere

http://www.youtube.com/watch?v=7MaNiV7Kwe4

Daniel Castevert
16/03/2011, 19h08
Pour Philip Island il faut installer directement la version 3.00 ou bien installer d'abord les 1.01...etc... ?

David Lespes
16/03/2011, 20h07
Direct la 3.0

Daniel Castevert
16/03/2011, 20h26
Merci David...:victory: , peux tu me dire comment faire pour avoir directement la vidéo dans le post :paint2: ?

David Lespes
16/03/2011, 20h40
Tu cliques sur l'icone en forme de pellicule et tu mets le lien de la page Youtube, Dailymotion, Vimeo...

phl90
16/03/2011, 21h05
Moi, je kiffe !

Vas-y Eric, pousse pour un champ V8 en Elite à partir de septembre, je te suis :preved::good:

Le champ elite est annuel....mais on a promis a Eric pour 2012.... va t il résister jusque là !!!!!

Pascal Salar
16/03/2011, 23h17
Eric, Eric, Eric, qui est ce fameux Eric qui a l'air d'aimer ce V8??? lol

phl90
17/03/2011, 06h12
Eric, Eric, Eric, qui est ce fameux Eric qui a l'air d'aimer ce V8??? lol

Si tu sais à qui tu as envoyé ta cotisation tu devrais trouver rapidement....

Pascal Salar
17/03/2011, 07h01
C'était par paypal mais merci pour la piste :-)

Philippe Malbron
17/03/2011, 07h08
Eric, Eric, Eric, qui est ce fameux Eric qui a l'air d'aimer ce V8??? lol

un indice , Eric n'est pas très grand mais c'est pas Guigui :lol2:

pour en revenir au mod , ça devient vraiment vraiment pas mal , j'ai fait quelques tours sur Bathurst le premier soir je ne savais pas trop quoi penser voir même un peu déçu , mais hier soir j'ai réussi à tourner corectement avec la voiture et surtout assez régulièrement , moins de sous virage ,elle rentre mieux dans les virages rapides , on sent moins cet effet de suspension un peu molle de la première version que j'aimais bien ,
la voiture est un peu plus facile maintenant mais ça reste un mod pas simple , à voir sur un open qu'il faudra bien préparer

Ludovic Bertrand
17/03/2011, 08h39
Le V8 est un mod dont on m’a beaucoup parlé mais que je n'ai pas encore testé du moins essayé, un petit open serait le bienvenu avec préquals et tableau des chronos pour motivé un peu plus. J’ai peut-être raté quelque chose de bien.
le circuit de Bathurst en prime serait le bienvenu aussi

Philippe Malbron
17/03/2011, 09h51
, un petit open serait le bienvenu avec préquals et tableau des chronos pour motivé un peu plus.
le circuit de Bathurst en prime serait le bienvenu aussi

+1 pareil .........:wink:

frederic
17/03/2011, 10h00
un indice , Eric n'est pas très grand mais c'est pas Guigui :lol2:



alors çà, c'est petit....

:sarcastic_hand:

Daniel Castevert
17/03/2011, 20h21
alors çà, c'est petit....

:sarcastic_hand:
Merci Fred......:ok:

Konrad
01/05/2011, 14h19
Un autre moment chaud de V8 supercar : http://www.bsimracing.com/?p=15881

Vers le 2.20 on voit quand même que le pilote de derrière monte sur le frein, mais il est déjà dans le cul de l'autre .... inouie la viloance du crash quand même !

Daniel Castevert
01/05/2011, 17h09
Impressionnant.....:shok:

Pascal Salar
13/05/2011, 16h18
Ca a bien giclé! :scare:

Pascal Salar
13/05/2011, 16h23
http://blogautomobile.fr/wp-content/uploads/2011/05/V8-Barbagallo-crash-.jpg

Pascal Salar
13/05/2011, 16h24
Un fil sur le V8: http://blogautomobile.fr/v8-supercars-australien-ne-lavez-jamais-video-94445#axzz1MF5iUePO

Mathieu Leclerc
13/05/2011, 17h01
génial la vidéo
y a un effet spécial on dirait des personnages de diorama que l'on déplace mouvement par mouvement

Pascal Salar
13/05/2011, 17h23
Oui, très beau rendu.

Daniel Castevert
16/06/2011, 21h35
Un Open bientôt ?....

Mathieu Leclerc
16/06/2011, 23h31
genre cet été ? ca me dirai aussi

Pascal Salar
17/06/2011, 12h03
Oh oui! Oh oui!

Dimitri Beaufrere
18/06/2011, 17h05
Dans l'ancienne version le rayon de braquage était zarb si je me souviens bien. Par contre c'était malgré tout assez tripant à manipuler ces engins. Malheureusement, il n'y a eu que très peu d'épreuves sur ce mod à la FFSCA.

Mathieu Leclerc
19/09/2011, 00h19
la Version 1.1 vient de sortir
http://www.bsimracing.com/2011/09/rfactor-release-v8factor-unleached-v1-1/


Updates in this version:

* Ford Falcon FG lower level detail models (LODs) added
* Ford Falcon BF lowest level detail model (LOD) added
* Numerous other model tweaks
* Visual tyre compound changes on track (now possible to see who is using sprint tyres and who is using enduro tyres)
* Improved headlight texture and tweaked projection settings
* Headlights now use ‘flare’ style
* Physics improvements including:
- tyre heating/wear for both compounds
- grip reduction for sprint tyres
- engine cooling
- camber adjustment has more increments
- Radiator blanking (Grill Tape) has more increments
- Numerous aero improvements (including moving radiator and brake duct points of force to front of car instead of middle)
* New menu music tracks
* Inclusion of updated FULL Season 2010 and additional 2010 car skins
* Inclusion of FULL Season 2011
* Updated Category filter for Community Edition cars to include make & model
* Upgrades order re-shuffled to be more intuitive
* New installer including LZMA compression

Pascal Salar
19/09/2011, 08h03
Merci pour l'info :search:

Mathieu Leclerc
21/09/2011, 12h25
une 'tite video pour la forme


http://www.youtube.com/watch?v=KhOExVNTzsU&feature=player_embedded

lucasson
21/09/2011, 12h59
peut-être un mod V8 en 2012 ?

Mathieu Leclerc
21/09/2011, 13h21
tu veux dire un championnat V8SC en 2012 ?

Dimitri Beaufrere
21/09/2011, 13h22
Elles sont géniales à piloter ces caisses et l'air de rien ça envoie bien du pâté !

Mathieu Leclerc
10/10/2011, 00h12
grand barbecue ce weekend au 1000km de Bathurst 2011


http://www.youtube.com/watch?v=SKTPmyVarN8

Pascal Salar
10/10/2011, 08h48
Le WE où j'étais absent, grrr. Vais faire chauffer le DVD-enregistreur aux rediffusions !

Pascal Salar
10/10/2011, 09h03
Pour le BBQ, il va y avoir certainement une réglo dessus, ça commence à sentir le roussi!

Mathieu Leclerc
21/02/2012, 22h39
une MAJ du mod est dispo depuis hier

http://www.racedepartment.com/forum/threads/unleashed-2011-full-season-update-is-now-available.47511/
(http://www.racedepartment.com/forum/threads/unleashed-2011-full-season-update-is-now-available.47511/)



Hi All

The much awaited full 2011 season update has been released.

This update includes all cars for all rounds of the chanpionship. A lot of long hours and research has gone into this update, so we know you will all appreciate this just before we get into the 2012 season.

***************************************** Please note ***************************************
This update has a changed naming structure for the skins, so you need to delete the Ford and Holden Folders from within
the 2011 season before you install this update.
Otherwise, you will end up with duplicate skins for the rounds already released in V1.1
************************************************** ****************************************

Eric Petit
21/02/2012, 23h06
Apparemment c'est juste les skins de la saisons 2011. Je jetterais un œil après Symmons.

Mathieu Leclerc
21/02/2012, 23h26
oui, toutes les skins de toutes les manches

Pascal Salar
21/02/2012, 23h34
J'ai cru au V8 de rF2 en lisant le titre du topic...

Stan
21/02/2012, 23h40
Merci pour l'info...

fraco
22/02/2012, 13h38
Je voulais juste essayer le mod mais j'ai un drôle de ressentis dans le FF de mon G27. J'ai acheté les modifs de la voiture pour choper le realfeel (plugin que j'utilise sur tous les mods), mais j'ai une grosse zone morte...Y'a un réglage particulier ou une astuce? Je précise que je n'ai pas chopé le mod sur le net mais que je l'ai directement copié via simsynch. Si vous avez une idée...

Elian Pucel
22/02/2012, 17h49
J'ai cru au V8 de rF2 en lisant le titre du topic...

Pareil.lol